Devlog 7

Our Game Teaser on Youtube

Script for open a book : 

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Book : MonoBehaviour {
public Camera mainCamera; 
public GameObject book;
public GameObject bookPosition;
public static GameObject bookclone;
public static int countBook;
public static bool clicked = false;

void OnMouseDown(){
Debug.Log (;
//clicked = !clicked;
charMoving.speed = 0f;
bookclone = Instantiate (book, bookPosition.transform.position, Quaternion.identity);
bookclone.transform.parent = mainCamera.transform;
UIInventory.have = true;

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